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  • * [[:Category:Game Structures|Game Structures]]
    2 KB (224 words) - 23:42, 1 November 2018
  • [[Category:Game Structures]]
    1 KB (186 words) - 12:10, 22 December 2014
  • [[Category:Game Structures]]
    2 KB (240 words) - 05:20, 26 December 2014
  • ...datadef asset stores information for data structures and enums used by the game. This asset is only used on Modern Warfare 2, Modern Warfare 3, Ghosts and Structures are the second and last item to be dumped. Each DefinedStructure is a struc
    4 KB (502 words) - 14:45, 12 January 2015
  • [[Category:Game Structures]]
    2 KB (220 words) - 08:13, 21 December 2014
  • [[Category:Game Structures]]
    2 KB (224 words) - 15:39, 24 February 2015
  • [[Category:Game Structures]]
    7 KB (978 words) - 15:03, 12 January 2015
  • [[Category:Game Structures]]
    992 B (134 words) - 12:09, 22 December 2014
  • [[Category:Game Structures]]
    13 KB (1,591 words) - 19:39, 29 December 2014
  • [[Category:Game Structures]]
    2 KB (323 words) - 15:01, 20 November 2014
  • [[Category:Game Structures]]
    6 KB (762 words) - 18:58, 23 November 2014
  • [[Category:Game Structures]] ...ess some buffers like va Com_Error, etc... Not setting up the tls like the game would do it will most likely cause a crash when calling functions that make
    2 KB (293 words) - 22:26, 26 November 2014
  • [[Category:Game Structures]]
    5 KB (572 words) - 06:04, 7 December 2014
  • [[Category:Game Structures]]
    995 B (127 words) - 02:46, 22 January 2015

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