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  • [[Category:WaW]] ...s "WEAPONFILE". For example, here is "raw/weapons/mp/defaultweapon_mp from WaW...
    33 KB (3,065 words) - 21:49, 3 January 2014
  • [[Category:WaW]]
    6 KB (753 words) - 06:48, 12 January 2014
  • [[Category:WaW]] struct XModelPieces //Keep in mind that in WaW, XModelPieces is an unused asset
    6 KB (673 words) - 14:05, 7 February 2015
  • [[Category:WaW]]
    5 KB (670 words) - 03:11, 18 January 2014
  • [[Category:WaW]] ...f the D3DBSP system produced by Radiant. Where the [[:Collision Map Asset (WaW)|collision map]] is used for collision data in the map, the graphics map ho
    9 KB (910 words) - 14:16, 7 February 2015
  • [[Category:WaW]]
    2 KB (281 words) - 01:24, 23 January 2015

Page text matches

  • * [[:Category:WaW|World at War]]
    2 KB (224 words) - 19:42, 1 November 2018
  • [[Category:WaW]]
    2 KB (315 words) - 05:18, 28 December 2014
  • [[Category:WaW]]
    4 KB (511 words) - 22:06, 21 December 2014
  • [[Category:WaW]]
    2 KB (211 words) - 13:46, 27 December 2014
  • [[Category:WaW]]
    3 KB (328 words) - 13:32, 27 December 2014
  • [[Category:WaW]]
    24 KB (3,355 words) - 13:14, 1 January 2014
  • ...k Ops 1 weapondef appears to be related to the MW2 structure more than the WaW one. On Xbox 360 the WeaponVariantDef is 0xE4 bytes, while the WeaponDef is
    31 KB (3,001 words) - 23:36, 3 January 2014
  • [[Category:WaW]] ...s "WEAPONFILE". For example, here is "raw/weapons/mp/defaultweapon_mp from WaW...
    33 KB (3,065 words) - 21:49, 3 January 2014
  • [[Category:WaW]]
    6 KB (753 words) - 06:48, 12 January 2014
  • [[Category:WaW]]
    1 KB (199 words) - 01:02, 22 December 2014
  • [[Category:WaW]]
    4 KB (657 words) - 22:06, 25 December 2014
  • [[Category:WaW]]
    980 B (148 words) - 20:21, 15 January 2014
  • [[Category:WaW]]
    3 KB (446 words) - 10:46, 12 January 2015
  • [[Category:WaW]]
    9 KB (936 words) - 01:33, 24 December 2014
  • [[Category:WaW]] struct XModelPieces //Keep in mind that in WaW, XModelPieces is an unused asset
    6 KB (673 words) - 14:05, 7 February 2015
  • [[Category:WaW]]
    5 KB (670 words) - 03:11, 18 January 2014
  • struct XModelPieces //Keep in mind that in WaW, XModelPieces is an unused asset
    5 KB (614 words) - 17:42, 19 January 2014
  • [[Category:WaW]] ...f the D3DBSP system produced by Radiant. Where the [[:Collision Map Asset (WaW)|collision map]] is used for collision data in the map, the graphics map ho
    9 KB (910 words) - 14:16, 7 February 2015
  • [[Category:WaW]]
    3 KB (351 words) - 19:19, 20 January 2015
  • [[Category:WaW]]
    3 KB (400 words) - 13:34, 7 February 2015

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