Difference between revisions of "QDB Asset"

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(Created page with "__NOTOC__ Category:Assets Category:BO2 The QDB asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the :Rawfile_...")
 
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The QDB asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the [[:Rawfile_Asset#Call_of_Duty_4_.26_World_at_War_.26_Black_Ops_1_.26_2|rawfile]] asset with a len and buffer. Once one is found, more information about what is contained in the buffer will be provided.
 
The QDB asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the [[:Rawfile_Asset#Call_of_Duty_4_.26_World_at_War_.26_Black_Ops_1_.26_2|rawfile]] asset with a len and buffer. Once one is found, more information about what is contained in the buffer will be provided.
 
<syntaxhighlight lang="cpp">
 
<syntaxhighlight lang="cpp">
struct QDB
+
struct Qdb
 
{
 
{
 
   const char *name;
 
   const char *name;
 
   int len;
 
   int len;
   const char *buffer;
+
   char *buffer;
 
};
 
};
 
</syntaxhighlight>
 
</syntaxhighlight>

Latest revision as of 17:53, 27 December 2014

The QDB asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the rawfile asset with a len and buffer. Once one is found, more information about what is contained in the buffer will be provided.

struct Qdb
{
  const char *name;
  int len;
  char *buffer;
};