Difference between revisions of "Slug Asset"

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(Created page with "__NOTOC__ Category:Assets Category:BO2 The "slug" asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the :Rawfi...")
 
m
 
Line 8: Line 8:
 
   const char *name;
 
   const char *name;
 
   int len;
 
   int len;
   const char *buffer;
+
   char *buffer;
 
};
 
};
 
</syntaxhighlight>
 
</syntaxhighlight>

Latest revision as of 17:56, 27 December 2014

The "slug" asset exists solely on Black Ops 2 and there is nothing known about its purpose. It very clearly mirrors the rawfile asset with a len and buffer. Only one has been found so far, named "0" with a length of 0. More information will be provided when one with content is found.

struct Slug
{
  const char *name;
  int len;
  char *buffer;
};